

Signature Halo 2 mechanics such as dual-wielding weapons and jacking enemy vehicles feel just as good now as they did in 2004, and the whole experience is smoother now that the game runs at a buttery 60 frames per second. Halo 2's core gameplay hasn't changed, because it holds up remarkably well. Blur's cinematics make Halo 2 feel like a brand-new game, and are reason alone to fire up Halo 2: Anniversary. Crafted by Blur Studio, these new scenes use real-life motion capture and detailed set pieces to add emotion and scale to the game's many iconic moments - from Sergeant Johnson's tussle with the alien Arbiter to the Chief's epic takedown of a Covenant ship. The rings are meant to wipe out a species known as The Flood, which can only stay alive through the use of other sentient beings.Ĭombat Evolved ends with Master Chief and Cortana narrowly escaping death – again – before rushing off to warn Earth of the impending Covenant invasion.Halo 2's recrafted stages are glued together by immersive new cutscenes, which marry the game's original dialogue with strikingly lifelike cinematics. It isn’t long before they learn the true purpose of the ancient Forerunner weapons, which are designed to eradicate all sentient life. After discovering that the giant Halos are weapons, the two look for a way to take control of them before the Covenant do. Halo: Combat Evolved follows Master Chief and his trusty AI companion, Cortana, as the two learn of the Covenant’s true plans in their war effort against the UNSC and humanity. The Covenant are after a few things aboard the UNSC warship, starting with Master Chief, who is quickly awakened from cryosleep by Captain Jacob Keyes to handle the attacking enemy forces. Halo: Combat Evolved starts with a bang, literally, as Covenant forces arrive almost immediately and begin boarding The Pillar of Autumn. The crew is largely able to survive, but the implications of their mission are ultimately left hanging in the balance by the game’s end. The Spirit of Fire’s crew learn Harvest is much more important than they initially thought thanks to the expertise of Professor Ellen Anders, a scientist interested in Forerunners, an ancient civilization that has left behind mysterious structures for (at the time) unknown reasons.

The UNSC believes that the planet may be important to the collective group of aliens, united by shared goals and religious beliefs. The United Nations Space Command (UNSC) warship Spirit of Fire is sent to investigate the world Harvest. Halo Wars takes place 20 years before the events of Halo: Combat Evolved, the first game released in the series.

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But Halo quickly changed from an isometric perspective to the atmospheric first-person shooter gameplay the series is known for today after Bungie joined the ranks of Microsoft. Bungie, the developer that originally created Halo, had at first envisioned it as an RTS title, similar to Myth, another game made by the team. Though different from the majority of the series, Halo Wars is actually a lot closer to what Halo almost was.
